AI Insights · Timothy · October 2021
Top 5 Cartoon Fantasy Games on Android in Guatemala, Q3 2021
Discover the performance of the top 5 cartoon fantasy games on Android in Guatemala during Q3 2021, including insights on downloads, revenue, and active users.
The third quarter of 2021 saw notable performances from the top 5 cartoon fantasy games on the Android platform in Guatemala. Here's a detailed look at their weekly downloads, revenue, and active user trends, based on data from Sensor Tower.
My Talking Angela 2 experienced a steady increase in weekly revenue, peaking at approximately $60 in the week of September 6. Weekly downloads started strong with a peak of around 49K in mid-July but gradually declined to about 10.9K by the end of September. Active users saw a significant rise early in the quarter, reaching over 111K in early August, before declining to roughly 68.8K by the end of September.
Candy Crush Saga maintained a consistent weekly revenue, hovering around $1.1K to $1.2K throughout the quarter. Downloads fluctuated, peaking at nearly 24K in early July and decreasing to about 12.8K by the end of the quarter. Active users remained relatively steady, with minor fluctuations, ending the quarter at around 198.7K.
Sonic Dash Endless Runner Game saw a varied revenue trend, with a notable peak of $51 in early August. Weekly downloads surged in late August, reaching approximately 23.6K, before falling to about 12.9K by the end of September. Active users increased significantly in late August, peaking at around 138.6K, and then stabilized around 111.5K towards the end of the quarter.
My Talking Tom Friends experienced moderate revenue growth, with a peak of $52 in early August. Downloads remained relatively stable, averaging around 10K to 12K weekly. Active users showed a slight decline from approximately 203.5K at the beginning of the quarter to about 179.5K by the end of September.
Beach Buggy Racing had a consistent revenue stream, with a peak of $63 in mid-September. Weekly downloads remained stable, averaging around 11K. Active users saw a minor increase, starting at around 77.5K and ending the quarter at approximately 78.8K.
For more detailed insights and data on app performance, visit Sensor Tower.